TASKS/ACTIVITIES
DESCRIPTION
At the beginning
of the unit safety will be discussed. Students will be given a handout
that explains safety concerns, expectations and objectives of the unit.
At the beginning of every class before the warm up and after the equipment
has been set up, students will be told what the focus of the lesson will
be and will be given any handouts that are necessary for that day's class.
During each class
when a new skill is introduced, for example forward roll, students will
taught the skill in a command style with the appropriate skill progression.
Students will be given time to practice the skill by themselves, in partners
or in small groups depending on the space that is needed for the skill.
Students will also be able taught using reciprocal, self check and guided
discovery styles when appropriate. Students will have the chance
to express themselves in small groups during a floor routine, which will
be made up by the students but must include certain skills (see below).
Note: All
partner activities can be done in groups of three if there is an odd number,
there just has to be enough time for this group to have everyone have a
turn.
Introduction
1. Video
Purpose: To introduce gymnastics
to the class
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Students will be shown video of
different levels of gymnastics
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The students will write down as many gymnastics
skill as they can and hand in the piece of paper to the teacher
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At the end of the unit students will re
watch the video and see how many more skills they can write down
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This will introduce the students to gymnastics
and hopefully make they a little more excited to participate in gymnastics
2. Trust Games
Purpose: To get students to
interact with on another in such a way that they start to trust and work
each other. To rule out any possible problem pairing that might be
a problem in the future.
-
Get students into pairs with someone relatively
the same size and have students pretend to be throwing a huge fridge between
each other
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Ask the students: "how did you and your
partner catch the heavy fridge?"
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Students show you, if student don't have
their feet shoulder width apart, knees bent and arms out, ask the students
if this sounds better and have them throw the fridge and then a medicine
ball.
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In the same pairing have the students,
demonstrate the falling trust game and then let each of the pairs of student
try it
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Partner A stands with their arms crossed
in front of them, in front of partner B.
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Partner B has their hands up and close
to partner A's shoulder blades, with their feet shoulder width apart and
with one foot slightly forward (just like when they were catching the fridge
and medicine ball)
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Partner A falls backward keeping body
tight.
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Partner B braces partner A and lowers
them slight and then pushes them back up to their feet.
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Partners then switch.
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Extension, partner B can hold their arms
further away from partner A's back, but only if they are both comfortable
with this
3. Points and Patches
Purpose: To teach students
the importance of center of gravity and base of support in terms of balance
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Students will find their own space on
a mat
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The teacher will explain that a "point"
is where there is only a single point of contact and a "patch" is where
there are many points of contact with the floor
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The teacher will then call out a number
of points and a number of patches, i.e.. " 2 point and 2 patches"
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Teacher will walk around and make sure
student have the correct idea of what a point is (elbow) and what a patch
is ( arm)
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The teacher mix up the number of points
and patches making the activity harder (by extending body parts) and easier
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At the end, the teacher will ask " What
was the easiest way to balance?" and "What was the hardest way to
balance?"
Falling
Cues For Progression:
Forward Falling
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Standing on knees,
with arms out and hands pointing slightly in
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Fall forward
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Finger tips contact
first, then hands and then bend arms to increase time and contact of fall
When students become
more comfortable, they can start standing in a straddle position or a full
standing position
Backward Falling
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Standing on feet,
crouched into a ball with hand reaching backward
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Fall Backwards with
hands reaching back to contact mat first
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Hands contact mat,
lower back and arms, then shoulders
4. Balancing and
Falling
Purpose:
To practice balancing and using the falling (landing) techniques.
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Students get into
pairs and number themselves 1 and 2
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Number 1 will be
the performer and number 2 will be the observer with a task
card
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Number 1's will
perform a balance of their choice and hold it for 5 seconds
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Number 1's will
then perform a proper falling technique either forward or backward
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Number 2's will
use the task card to observe and check off whether the fall was performed
properly and give number 1 positive constructive feedback
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This will be repeated
3 times (one has to be a forward fall, one has to be a backward fall and
the third is the performers choice)
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The partners will
switch, number 2 will become the performer and number 1 will become the
observer
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Task cards will
be handed into the teacher for review
5. Crazy Flight
Good Landings
Purpose:
To develop proper landing techniques to reduce injury for later activities
on tramp and horse
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In partners, one
student is A and the other is B
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Partner A gets to
go first for the game of BUG. They get to do a creative jump (i.e.
a starfish), and if they produce a good landing from the self
check sheet then they get no letters
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Partner B has to
repeat the same jump and if they produce a good landing, they get no letters
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If one partner doesn't
land well, they get the letter B and if they do it again the letter U and
again the letter G.
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The first person
to spell BUG loses and the roles are reversed
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Switch partners
so students can interact with others in the class- and so if partners'
abilities are mismatched they will not become discouraged.
Fitness
6. Spring Circuit
Purpose:
To
develop an understanding of the fitness skills needed for gymnastics.
This is specific to landings from a vault, box, beam or trampoline
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A number of different
stations are set up so that students have to spring over implements like
cones or onto mats.
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Students have to
use 2 feet or 1 foot depending on the station
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Students have to
remember to bend their knees when they are landing, and to use their arms
when they are springing up.
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This would be good
as part of a larger station rotation because students would get bored quickly
7. Fitness Circuit
Purpose:
To develop an understanding of the fitness skills needed for gymnastics
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Students are divided
up into groups, depending on the number of stations
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Students start at
stations and perform the activity for 3 minutes and then rest for 1 minute
and then switch stations
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Examples of different
stations could be:
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Hoola hoop
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Jump rope
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Bench stepping
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Push ups or half
push ups
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Sit ups or crunches
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Make sure students
get enough water after this activity
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Cues include: "Steady
pace, everyone", "Get into a regular rhythm", and "Continuous activity"-
because this is a fitness circuit, and it should be continuous to achieve
maximum aerobic benefit. Also ensure/remind students to have "Soft
knees" when bench stepping, and to never pull on the head or have flat
legs when performing sit ups. Encourage excellent form over speed
or how many repetitions are performed- "quality over quantity". This
should help improve form and decrease injury.
Supports
Cues For Progression:
Front Support
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Lift body from a
push up body position
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Hands pointing lightly
inward
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Body is straight
and tight
Rear Support
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Lift body from lying
on back with hands beside arm pits
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Tight body
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Hands toward toes
7. Group
Support Pyramids
Purpose:
To practice different supports in a group activity and practicing performing
in front of a group
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In groups of 3 or
4 students will perform creative supports depending on the number of hands
and feet are allowed to touch the ground
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For example, the
students will have 2 minutes to create a support pyramid that only allows
4 hands to touch the ground and 4 feet touch the ground
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It group will then
show the how class their support pyramid
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This can be repeated
3 or 4 times depending on the group, it would be best if pyramids start
hard and become progressively harder
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Mats are necessary,
and close supervision to ensure safety.
8. Front Support
to Back Support
Purpose:
To challenge the skills of front support and back support
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Students start in
the front support
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Push body up
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Hands pointing slightly
in
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Body Tight
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Keeping the body
tight and moving to the left, turn the left hand so that it points left,
which is the direction of the movement
-
Lift body and rotate
on the left hand so that the body moves into the rear support, keeping
the body as straight as possible
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From the back support
back to the front support, move right hand so that is points to the right
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Keeping body tight,
lift body and rotate it on the right hand back to the front support
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Trying to get the
whole class or just groups to do it at the same time can be an extension
to this activity. Another extension would be to increase the time
the students hold the supports.
Rolls
Cues for Progression:
Forward Roll
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Squat with arms
forward
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Extend legs and
tuck head under
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Reach forward with
arms and stand up on feet
Backward Safety
Roll
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Tuck position with
arms out front
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Roll back and place
one are to the side on the mat
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Look over shoulder,
bring legs and then body over shoulder
9. Creative Rolls
Purpose:
To practice balancing and forward and backward safety rolls. Secondly,
to learn how to develop positive constructive feedback and how to use this
feedback to improve on one's performance.
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In partners, task
cards are handed out to each pairing,
the pairs decide who is A and B
-
Partner A is the
first performer and partner B is the observer
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Partner A starts
in any balance position, it could be a V-sit or Straddle stand for example,
they have to hold this position for 5 seconds and then perform a forward
roll or a backward safety roll
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Partner B observes
their partner by using the task card to check off the skills that were
performed and then gives partner A their positive constructive feedback
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Partner A repeats
this 4 times (doing 2 forward rolls and 2 backward safety rolls) and then
the roles are switched. Partner A becomes the observer and partner
B is the performer.
-
At the end of the
activity the task cards are handed into the teacher.
Headstand
and Handstands
Cues for Progression:
Teddy Bear
Headstand
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Make triangle with
hands and forehead
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Place knees on elbows
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Raise hips over
shoulders
Headstand
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Make triangle with
hands and forehead
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Pike legs to bring
hips over shoulders
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Tuck legs and then
extend them to a tight vertical position
Half Handstand
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Lunge with dominant
leg forward
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Place hand shoulder
width apart and keep straight
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Kick up with non
dominant left, with pointed toes
Students who feel
comfortable can move on to a full handstand and the Full Handstand to Forward
Roll, see content analysis for cues
10. Mirror Imaging
2000
Purpose:
To practice headstands and any of the other skills already learned
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In partners if relatively
the same skill level and decide who is partner 1 and who is partner 2
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Partner 1 is the
leader and partner 2 has to be the mirror image
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Partners find a
space, where they must perform their mirror image
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Partner 1 can use
any of the skills that have been taught and partner 2 has to try
an mirror partner 1
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After 2-3 minutes
have the partners switch to allow partner 2 to have to opportunity to lead
11. How Long Can
You Hang On?
Purpose:
To practice holding a headstand at a vertical position, and to develop
shoulder and arm strength. Also, to assist with balance.
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In partners, the
two students find a spot along a wall with a mat.
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The partners take
turns performing a handstand against the wall, with the teacher timing
them.
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The teacher encourages
them to stay vertical by saying "keep yourself steady" and "How long can
you hang on?"
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If the students
fall or lose their form, they are done and they receive a time.
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The performer rests
while the observer (and timer, if they have a watch) now performs.
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The idea is to have
the students placed into a vertical handstand position so they know what
it feels like, to encourage them to "hang on", and to have fun.
Cartwheel
Cues for progression:
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Lunge with dominant foot
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Hand-hand-foot-foot
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Finish with lunge in opposite direction
When students have mastered with their
dominant foot, they can switch sides and try their other hand first.
If students are having trouble with
this skill here are some possible ways to help:
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Cartwheel around a circle that is taped
to the floor, students have to keep their hand and feet on the circle line
as much as possible. Remember: Hand-hand-foot-foot
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Students cartwheel over a gymnastics box,
placing their both hands on the box and bringing their feet over the box
12. Mirror Imaging 2002
Purpose: For students
to link all the gymnastics skill that they have learned, which will help
for the floor routine and is an advanced form of Mirror Imaging 2000.
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Students will get into partners and number
themselves 1 and 2
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Partner 1 is the image, who gets to lead
and partner 2 is the mirror, who has to mirror their partner
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Student should be encouraged to think
about linking their skills and try to incorporate all the skills learned
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After 5 minutes have the students switch
roles
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It would be fun to include music to this
activity, so students have to move and link skill to the movement
13. Floor Routine Performance
Purpose: To link all
of the skills that have been introduced and include the flight class.
This is the final project, that will be marked.
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Students have to perform in front of the
class for 10 minutes
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Students will be divided into 5 groups
by the teacher
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The performance will have to include:
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Front support
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Rear Support
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Front Roll
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Backward Safety Roll
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Headstand
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Half Handstand
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2 jumps from the ground or off a low vault
(horse)
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All students must perform these skills
and make the skill flow between each other
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Students should be creative, for example:
include a theme or music
Flight
Cues for progression:
This flights
would start on the floor and then move to off of a bench or vault.
The mini tramp would be used when teacher feel the students are able to.
Tuck Jump
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Knees to chest
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Land with knees bent
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Arm out in front and head up
Straddle Jump
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Straddle position, point toes
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Arms reaching for toes
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Land with knees bent and arms out
Star Jump
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Legs spread
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Arms reaching out and up (looking like
a star)
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Land with knees bent and arms out front
Pike Jump
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Pike legs in the air, pointing toes
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Arms reach for toes
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Land with knees bent and arms out front
Pencil Jump
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Legs pointed down, toes pointed, body
tight
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Arms reaching above head
Land with knees bent and arms out
14. "Jumping Round"
Purpose: To allow students
to explore different jumps from different equipment.
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5 stations are set up and students practice
the jumps they have just learnt
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Students will be divided
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Station 1: Gymnastics mats
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Station 2: Jumping off the bench
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Station 3: Jumping off low vault
(Students must rotate by standing at the end of the crash mat to stop it
from sliding)
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Station 4: Jumping off the tramp
(The teacher will be assisting at this stations, and the students must
rotate to stop the mat from sliding)
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Station 5: Practice floor routine
for next class
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